23d7 Jaywalk » Cognition

Cognition


The trichotomy of data, information and knowledge is a classical one. Sparked by an online conversation about knowledge management, I just realized, how these terms relate to cognitive notions of perception, representation and concept:

Data are “statements accepted at face value”, given raw facts perceived by the (cognitive) system without any inference.

Information is the result of processing, manipulating and organizing data so that it represents something to the system.

Knowledge is conceptualized information, i.e. information proportioned to other concepts within the system through association and reasoning.

When a system knows, it has an understanding of the meaning of information based on functional relationships between concepts.

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Advancing the ideas in my previous post, I would view a coordinated process architecture as a viable basis for cognitive models…

Digital computers provide a pseudo-positivistic means to study human information processing. As any Turing-equivalent computer can be implemented as a virtual machine built upon von Neumann architecture, human cognition can be modeled, assuming it is Turing-equivalent in the first place.

According to Pylyshyn (1984), two programs can be thought of as strongly equivalent or as different realizations of the same algorithm or the same cognitive process, if they can be represented by the same program in some theoretically specified virtual machine. The formal structure of the virtual machine — or what Pylyshyn calls its functional architecture — represents

“the theoretical definition of, for example, the right level of specificity (or level of aggregation) at which to view mental processes, the sort of functional resources the brain makes available — what operations are primitive, how memory is organized and accessed, what sequences are allowed, what limitations exist on the passing of arguments and on the capacities of various buffers, and so on” (92).

Mental algorithms are viewed as being executed by this functional architecture.

The idea of functional architecture as the implementation-independent interpretation and control mechanism of symbols is the methodological key to cognitive science. A model can be considered as valid, if a computer simulation is strongly equivalent with the human functional architecture, i.e. it uses the same primitive procedures in its problem solving than people.

Traditional computational models such as Turing machines, register machines and the lambda calculus are concerned of reading or writing on a storage medium (tape or registers), or invoking a parametric procedure, but they fall short in describing interactional behavior. Computer algorithms derived from lambda calculus are based on a single thread of execution or a set of parallel but non-interacting tasks. Such algorithms are procedural, sequential, goal-oriented, hierarchical and deterministic. Arguably, cognitive models based on these algorithms inherit the same limitations.

Milner (1999) introduces the pi-calculus for “analysing properties of concurrent communicating processes, which may grow and shrink and move about”. In pi-calculus, the focus is on systems that interact and interrupt one another. There are many deeply nested, independent but coordinated, interacting threads of execution.

In conventional computer languages, types such as strings and integers represent values that can further be aggregated to objects or records. Conventional computer languages focus upon computation with these values and records. By contrast, types in languages derived from pi-calculus represent behavioral patterns. Primitives would include high-level things such as “signing a new customer” as well as low-level tasks such as addition of two integers.

In the early days of computer science, the study has revolved around sequential programs running on a single machine and performing calculational tasks. While computing is becoming increasingly parallel and distributed, the role of an individual computer is more like that of a computing node rather than that of a central computing unit. The legacy of von Neumann architecture is fading in the face of algorithms and standards that operate on a network of computers rather than a single CPU.

In cognitive modeling, the idea of computation as communication has not yet been embraced. Pi-calculus would provide a plausible avenue towards cognitive models of strong equivalence. In the advent of networked computing, it also becomes possible, in practice, to construct virtual machines of unprecedented scale with a functional architecture closer to human cognition than before.

In my previous post, I was summarizing my presentation on Agile Enterprise Architecture. It is interesting to compare this reference architecture to classical models of cognitive architecture, as the tiers in the enterprise architecture bear marked resemblance to the levels in the cognitive architecture.

In his seminal book, The Modularity of Mind (1983), Jerry Fodor distinguishes three levels of cognitive architecture:

  1. The transducer level transforms physical signals of the environment into a format that can be used at the higher levels. Transducers are non-inferential, encapsulated ‘dumb’ functions that perform ’straight through’ mapping from one form of physical events to another in some consistent way.
  2. The input systems level performs basic recognition and description functions. These special-purpose modular systems redescribe perceptual input in ‘language of thought’. The modules are hardwired, genetically specified, domain-specific, fast, autonomous, mandatory, automatic, stimulus-driven, informationally encapsulated and insensitive to central cognitive goals. Modules can only access information at lower levels information processing, not in the ‘central system’ at the higher level.
  3. The higher cognitive functions level performs complex operations on the output of the input systems. Higher cognitive functions are inferential and non-encapsulated. All information required for performing the tasks is contained within the input systems.

The transducer level coarsely corresponds to the point solutions that interface to the outside world and contain the ’sources of truth’. The input systems level can be equated with the service layer that canonizes the information and operational model of the enterprise. And the higher cognitive functions level is analogous to the process layer governing the coordination and control logic of the system.

Correspondingly, Marr (1982) suggested three levels at which any machine carrying out an information-processing task must be understood. At the top level is the computational theory that determines the goal of the computation: why is it appropriate, and what is the logic of the strategy by which it can be carried out? In the center is the choice of representation for the input and output and the algorithm for the transformation. At the bottom level is the detailed computer architecture that addresses how the representation and algorithm are realized physically.

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